![]() ![]() New idle animations for NPCs, new active objects, new creatures on new models that don't have to re-use any of the existing frameworks (how about a giant squid with multiple articulated arms, for far harbor). A truly resourceful modder could implement a 'malfunction' script on a random roll with an appropriate weapons clearing animation.Īnd it's not going to be limited to weapons. Originally posted by mfree:It means that someone can make an AK with the bolt on the right side and animate it to "run" properly, even down to tilting the magazine forward to change it or an AR15/M16 could be done with the charging handle animation on top where it belongs (though it's unlikely to be used, since that's a straight mag well with a free release and a bolt release on the left.
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